Heretic game axe3/19/2023 The two started Amid Evil as a Doom mod in 1997. In addition to the single-player campaign, Amid Evil features a "Hordes of Evil" survival mode where the player can face off against endless waves of enemies in battle arenas.ĭevelopers Leon Zawada and Simon Rance, friends since childhood, began their career in game development with Doom mods, most notably a Rise of the Triad total conversion called Return of the Triad. There are also rare power-ups that grant temporary abilities such as flight, invisibility, or a torch to illuminate darkened areas. To replenish health points the player must pick up "blood orbs" scattered throughout the levels. As the player accumulates enough souls, they enter "soul mode" which activates alternative fire modes for all weapons, and greatly increases their power for a short time.Īs the player takes damage from enemies, the player loses health points. In addition to picking up mana, the player may absorb the souls of fallen enemies. The weapons have varied effectiveness against each of the enemy types, encouraging the player to modify their strategy depending on the situation. The player must find both the weapons and the mana in the game world. In addition to the Axe of the Black Labyrinth, there are six ranged weapons in the game, each using one of four types of mana. Like Quake, players start in a hub level that allows episode (and difficulty) selection by walking through various portals.Īs in Heretic, the player must battle enemies using an array of magical weapons. Episodes consist of four levels each, the last of which being a boss battle. Levels are grouped into episodes, with the levels in each episode sharing a unique theme. The level design in Amid Evil promotes exploration, with most levels containing several hidden "secrets" where the player can find power-ups, as well as lore (plot exposition) in the form of inscriptions on walls or floors. Similar to most first-person shooter games of that era, Amid Evil is structured as a progression of levels, each of which featuring a complex, non-linear structure with progression often requiring the player to seek out keys to unlock doors. As the Champion travels to an inter-dimensional gateway, the voices of ancient deities warn of the great power of the Evil Force and implore the Champion to cleanse the sacred lands.Īmid Evil borrows heavily from 90s first-person shooters Unreal, Doom, Heretic, Hexen, and Quake. Possessing the powerful relic grants the wielder passage to the higher planes. The protagonist, known only as "the Champion", is the first to overcome the trial of the Black Labyrinth and win the right to carry a holy battle axe. Though many heroes have tried to defeat the Evil Force, none have succeeded. In the ancient past, a mysterious and powerful "Evil Force" appeared and corrupted the sacred lands of the known realms.
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